Illegitimi non carborundum


This is the route to hell

So I would like to take a few minutes to talk about audio routing in PulseAudio. This is a oft misunderstood topic and it does sometimes seem like black magic and/or broken but, as always, it's pretty simple when you look at it properly. That's not to say it's sensible (I have a several reservations about the current way of working), but the first step to improving something is understanding it, so I'll try to explain here and then say what I think is needed to improve it. This is a rather complex and in depth post, so if this kind of stuff doesn't float your boat, it's a good candidate to skip :p